Philippe Guillotel received the engineering degree in electrical engineering, telecommunications and computer science from the Ecole Nationale Superieure des Telecommunications (France) in 1988, the M.S. degree in electrical engineering and information theory from University of Rennes (France) in 1986, and the Ph.D. degree from University of Rennes (France) in 2012. He is Distinguished Scientist at Technicolor Research & Innovation, in charge of video processing & user experiences research topics. He has worked in the Media & Broadcast Industry for more than 25 years covering video processing, video delivery, coding systems, as well as human perception and video quality assessment. He has been involved in many collaborative projects on those technical areas. More recently he started exploration of new topics to improve user experiences in media consumption, in particular to increase immersion and engagement.
Hokyoung Blake Ryu
Prof. Hokyoung Ryu is now lecturing and researching at Hanyang University, South Korea. Also, he worked in New Zealand for seven years just after having his Ph.D in Psychology in England. Many of his research focuses are fit to how innovation would be efficaciously made from the customer’s perspective, where his current research focus is psychological understandings of human lives. Human-Computer Interaction & The Design Journal are his research destinations and he now carries out many interdisciplinary works with such as medical school, film studies, and performing arts. His motivated research platform is now Virtual Reality, with what he leads five government & commercial projects for arts-inspiring innovations. He is now serving for ACM TVX2018 as a General Chair
Mirjam Vosmeer has an academic background in media psychology, communication science and film studies. She worked as a soap opera writer for Dutch national television, and wrote her PhD thesis on the topic of Videogames and Gender. In 2013, she started her virtual reality research project Interactive Cinema at the Amsterdam University of Applied Sciences. She is coordinator of the Interaction & Games Lab in Amsterdam, where she strives to connect academic research, education and local industry partners within the field of VR. In 2016, she received a grant from the Dutch government to set up the research project Storytelling for 360° Media, in collaboration with the Dutch Film Academy. In addition to publishing several papers on the topic of VR, Mirjam has presented workshops on storytelling and scriptwriting for VR in the Netherlands, Norway, Denmark and Japan.