The workshop will be held at La Cité, Nantes Events Center in Nantes, room 200 (see ISMAR Conference website for more information).

Session 1: VR and AR, entertainment, cinema and storytelling — 9:00 - 12:30

09:00 - 09:20 – Opening (J. Gilbert)

09:20 - 10:05 – Keynote 1: Cinematic VR projects at the Amsterdam University of Applied Sciences (M. Vosmeer)

10:05 - 10:30 – Paper 1: Narrative grammar in 360 (L.Lescop)

10:30 - 11:00 – Coffee break

11:00 - 11:45 – Keynote 2: Exploring AR/VR Entertainment Experiences (P. Guillotel)

11:45 - 12:10 – Paper 2: Virtual Play in Free-viewpoint Video: Reinterpreting Samuel Beckett for Virtual Reality (Néill O’Dwyer et al.)

12:10 - 12:30 – Panel discussion & questions

Session 2: VR and AR, interaction design and interdisciplinarity — 13:30 - 16:30

13:30 - 13:50 – Opening (C. Moujan)

13:50 - 14:35 – Keynote 3: Multi-sensory design activities in/with VR at Hanyang University (H. Ryu)

14:35 - 15:00 – Paper 3: Interactive Diorama: A virtual reality (VR) reconstruction of The Anatomy Lesson of Doctor Nicolaes Tulp by Rembrandt, 1632 (L.Diaz)

15:00 - 15:30 – Demos

15:30 - 16:00 – Coffee break + Demos

16:00 - 16:20 – Panel discussion & questions

16:20 - 16:30 – Closing remarks (T. Vigier)